![]() The result is a game that's taken me absolutely ages, but whose numbers suggest I'm supposed to be blasting through without a care. ![]() There's probably a metaphor in there somewhere about writing, video editing, or catering. In practice, behind those few seconds are an eternity of theorising, testing, and tweaking. ![]() You finish your turn by hitting a button that makes everyone go at once for a few explosive moments. That time is divided into five-second chunks during which you're shown what the enemy will do, and must use that to coordinate your own mechs, placing their orders on a visible timeline. According to its internal clock, battles usually take less than a minute. I'm still not entirely sure if I'm playing Phantom Brigade right. Satisfying and spectacular mech fights, let down but thankfully not sunk by frictious menus and a mediocre strategy layer. ![]()
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